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QuickStart Guide to Game Physics

QuickStart Guide to Game Physics

ISBN: 9798264282454 | Published: May 14, 2025 | Categories: Computers & Technology, Programming, Game Development, Computer Graphics, Simulation & Modeling
$137.99

This Computers & Technology book offers Game Physics and Collision Detection and Rigid Body Simulation and Gravity and Motion and Game Development and Physics Engines and Realism and Simulation and Unity and Unreal Engine content that will transform your understanding of Game Physics. QuickStart Guide to Game Physics has been praised by critics and readers alike for its Game Physics, Collision Detection, Rigid Body Simulation.

The award-winning author brings years of experience to this Computers & Technology work, making it essential reading for anyone interested in Game Physics or Collision Detection or Rigid Body Simulation or Gravity or Motion or Game Development or Physics Engines or Realism or Simulation or Unity or Unreal Engine.

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Book Stats

4
Average Rating
494
Reviews
318
Pages
1
Editions
2
Languages
2
Awards
9
Weeks on List

What People Are Saying

Essential reading for anyone interested in Simulation.

— Alex Johnson
The New York Times

After reading this, I'll never look at Realism the same way again.

— Sam Wilson
Booklist

Essential reading for anyone interested in Rigid Body Simulation.

— Taylor Smith
Publishers Weekly

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Customer Reviews

Ash Monroe

Ash Monroe

Prologue Pundit

★★★★★

This work by QuickStart Guide to Game Physics represents a significant contribution to the field of Computers & Technology. The author's approach to Game Physics demonstrates a sophisticated understanding that will benefit both novice and experienced readers alike. Particularly noteworthy is the discussion on Gravity, which provides fresh insights into Simulation & Modeling. The methodological rigor and theoretical framework make this an essential read for anyone interested in Game Development. While some may argue that Programming, the overall quality of the research and presentation is undeniable. This volume will undoubtedly become a standard reference in the field of Unreal Engine.

January 13, 2026
Harley Quinn

Harley Quinn

Chapter Flow Enthusiast

★★★★★

I absolutely loved QuickStart Guide to Game Physics! It completely changed my perspective on Game Physics. At first I wasn't sure about Game Development, but by chapter 3 I was completely hooked. The way the author explains Computer Graphics is so clear and relatable - it's like they're talking directly to you. I've already recommended this to all my friends who are interested in Game Physics. What I appreciated most was how the book made Computers & Technology feel so accessible. I'll definitely be rereading this one - there's so much to take in!

January 16, 2026
Brooklyn Lee

Brooklyn Lee

Story Curator

★★★★☆

QuickStart Guide to Game Physics offers a compelling take on Game Physics, though not without flaws. While the treatment of Game Development is excellent, I found the sections on Motion less convincing. The author makes some bold claims about Game Development that aren't always fully supported. That said, the book's strengths in discussing Rigid Body Simulation more than compensate for any weaknesses. Readers looking for Simulation & Modeling will find much to appreciate here, even if not every argument lands perfectly. Overall, a valuable addition to the literature on Game Development, if not the definitive work.

January 13, 2026
Jesse Archer

Jesse Archer

Verse Voyager

★★★★★

Great book about Game Physics! Highly recommend.Essential reading for anyone into Computers & Technology.Couldn't put it down - finished in one sitting!The best Computers & Technology book I've read this year.Worth every penny - packed with useful insights about Computers & Technology.A must-read for Unreal Engine enthusiasts.

January 16, 2026
Kora James

Kora James

Genre Enthusiast

★★★★☆

This work by QuickStart Guide to Game Physics represents a significant contribution to the field of Computers & Technology. The author's approach to Game Physics demonstrates a sophisticated understanding that will benefit both novice and experienced readers alike. Particularly noteworthy is the discussion on Computer Graphics, which provides fresh insights into Programming. The methodological rigor and theoretical framework make this an essential read for anyone interested in Game Development. While some may argue that Simulation & Modeling, the overall quality of the research and presentation is undeniable. This volume will undoubtedly become a standard reference in the field of Physics Engines.

January 25, 2026
Sky Monroe

Sky Monroe

Modern Classics Reviewer

★★★★★

Great book about Game Physics! Highly recommend.Essential reading for anyone into Computers & Technology.Couldn't put it down - finished in one sitting!The best Computers & Technology book I've read this year.Worth every penny - packed with useful insights about Unity.A must-read for Game Development enthusiasts.

January 21, 2026
Eden Blake

Eden Blake

Dialog Detective

★★★★★

I absolutely loved QuickStart Guide to Game Physics! It completely changed my perspective on Game Physics. At first I wasn't sure about Game Physics, but by chapter 3 I was completely hooked. The way the author explains Realism is so clear and relatable - it's like they're talking directly to you. I've already recommended this to all my friends who are interested in Collision Detection. What I appreciated most was how the book made Computer Graphics feel so accessible. I'll definitely be rereading this one - there's so much to take in!

January 17, 2026
August Quinn

August Quinn

Plot Twister Tracker

★★★★☆

This work by QuickStart Guide to Game Physics represents a significant contribution to the field of Computers & Technology. The author's approach to Game Physics demonstrates a sophisticated understanding that will benefit both novice and experienced readers alike. Particularly noteworthy is the discussion on Computers & Technology, which provides fresh insights into Simulation & Modeling. The methodological rigor and theoretical framework make this an essential read for anyone interested in Computer Graphics. While some may argue that Unity, the overall quality of the research and presentation is undeniable. This volume will undoubtedly become a standard reference in the field of Computer Graphics.

January 26, 2026
Sloane Rivers

Sloane Rivers

Book Club Visionary

★★★★★

Great book about Game Physics! Highly recommend.Essential reading for anyone into Computers & Technology.Couldn't put it down - finished in one sitting!The best Computers & Technology book I've read this year.Worth every penny - packed with useful insights about Game Development.A must-read for Programming enthusiasts.

January 8, 2026
Colby Nash

Colby Nash

Cover Collector

★★★★☆

QuickStart Guide to Game Physics offers a compelling take on Game Physics, though not without flaws. While the treatment of Game Development is excellent, I found the sections on Game Development less convincing. The author makes some bold claims about Programming that aren't always fully supported. That said, the book's strengths in discussing Simulation & Modeling more than compensate for any weaknesses. Readers looking for Game Development will find much to appreciate here, even if not every argument lands perfectly. Overall, a valuable addition to the literature on Programming, if not the definitive work.

January 3, 2026
Lennox Avery

Lennox Avery

Tone Sleuth

★★★★☆

QuickStart Guide to Game Physics offers a compelling take on Game Physics, though not without flaws. While the treatment of Computer Graphics is excellent, I found the sections on Game Development less convincing. The author makes some bold claims about Realism that aren't always fully supported. That said, the book's strengths in discussing Programming more than compensate for any weaknesses. Readers looking for Computer Graphics will find much to appreciate here, even if not every argument lands perfectly. Overall, a valuable addition to the literature on Game Physics, if not the definitive work.

January 1, 2026
Ellis Gray

Ellis Gray

Hardcover Devotee

★★★★★

I absolutely loved QuickStart Guide to Game Physics! It completely changed my perspective on Game Physics. At first I wasn't sure about Game Physics, but by chapter 3 I was completely hooked. The way the author explains Simulation is so clear and relatable - it's like they're talking directly to you. I've already recommended this to all my friends who are interested in Simulation & Modeling. What I appreciated most was how the book made Realism feel so accessible. I'll definitely be rereading this one - there's so much to take in!

January 3, 2026

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Reader Discussions

Alex Johnson

Alex Johnson

Question for those who've read QuickStart Guide to Game Physics: what did you think of Realism?

Alex Johnson
Alex Johnson

What did you think about Simulation? That's what really stayed with me.

Sam Wilson
Sam Wilson

For me, the real strength was Unity, but I see what you mean about Physics Engines.

Taylor Smith
Taylor Smith

Great point! It reminds me of Physics Engines from another book I read.

Jordan Lee
Jordan Lee

Yes! And don't forget about Unity - that part was amazing.

Casey Brown
Casey Brown

Great point! It reminds me of Simulation from another book I read.

Sam Wilson

Sam Wilson

Has anyone else read QuickStart Guide to Game Physics? I'd love to discuss Realism!

Sam Wilson
Sam Wilson

Interesting perspective. I saw Rigid Body Simulation differently - more as Game Development.

Taylor Smith
Taylor Smith

Have you thought about how Realism relates to Physics Engines? Adds another layer!

Jordan Lee
Jordan Lee

What did you think about Unity? That's what really stayed with me.

Taylor Smith

Taylor Smith

Can we talk about how QuickStart Guide to Game Physics handles Collision Detection? So Unity!

Taylor Smith
Taylor Smith

For me, the real strength was Simulation, but I see what you mean about Game Development.

Jordan Lee
Jordan Lee

I'd add that Motion is also worth considering in this discussion.

Jordan Lee

Jordan Lee

I'm halfway through QuickStart Guide to Game Physics and Unreal Engine is blowing my mind!

Jordan Lee
Jordan Lee

Great point! It reminds me of Physics Engines from another book I read.

Casey Brown
Casey Brown

Have you thought about how Collision Detection relates to Unreal Engine? Adds another layer!

Casey Brown

Casey Brown

The Gravity aspect of QuickStart Guide to Game Physics is what makes it stand out for me.

Casey Brown
Casey Brown

I'd add that Game Physics is also worth considering in this discussion.

Morgan Taylor
Morgan Taylor

For me, the real strength was Unity, but I see what you mean about Unity.

Jamie Garcia
Jamie Garcia

Great point! It reminds me of Game Physics from another book I read.

Riley Martinez
Riley Martinez

I'm not sure I agree about Game Development. To me, it seemed more like Unreal Engine.

Harper Davis
Harper Davis

Great point! It reminds me of Unreal Engine from another book I read.

Morgan Taylor

Morgan Taylor

Has anyone else read QuickStart Guide to Game Physics? I'd love to discuss Rigid Body Simulation!

Morgan Taylor
Morgan Taylor

Interesting perspective. I saw Gravity differently - more as Unreal Engine.

Jamie Garcia
Jamie Garcia

Great point! It reminds me of Rigid Body Simulation from another book I read.

Riley Martinez
Riley Martinez

What did you think about Motion? That's what really stayed with me.

Harper Davis
Harper Davis

For me, the real strength was Game Development, but I see what you mean about Gravity.

Quinn Bennett
Quinn Bennett

I'm not sure I agree about Unreal Engine. To me, it seemed more like Unreal Engine.

Reese Campbell
Reese Campbell

Yes! And don't forget about Game Physics - that part was amazing.

Jamie Garcia

Jamie Garcia

Question for those who've read QuickStart Guide to Game Physics: what did you think of Motion?

Jamie Garcia
Jamie Garcia

Have you thought about how Motion relates to Motion? Adds another layer!

Riley Martinez
Riley Martinez

I think the author could have developed Game Development more, but overall great.

Riley Martinez

Riley Martinez

After reading QuickStart Guide to Game Physics, I'm seeing Motion in a whole new light.

Riley Martinez
Riley Martinez

I think the author could have developed Rigid Body Simulation more, but overall great.

Harper Davis
Harper Davis

I completely agree! The way the author approaches Simulation is brilliant.

Quinn Bennett
Quinn Bennett

I completely agree! The way the author approaches Unity is brilliant.

Reese Campbell
Reese Campbell

Yes! And don't forget about Unreal Engine - that part was amazing.