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QuickStart Guide to Game Physics

QuickStart Guide to Game Physics

ISBN: 9798264282454 | Published: May 14, 2025 | Categories: Computers & Technology, Programming, Game Development, Computer Graphics, Simulation & Modeling
$152.99

This Computers & Technology book offers Game Physics and Collision Detection and Rigid Body Simulation and Gravity and Motion and Game Development and Physics Engines and Realism and Simulation and Unity and Unreal Engine content that will transform your understanding of Game Physics. QuickStart Guide to Game Physics has been praised by critics and readers alike for its Game Physics, Collision Detection, Rigid Body Simulation.

The highly acclaimed author brings a fresh perspective to this Computers & Technology work, making it essential reading for anyone interested in Game Physics or Collision Detection or Rigid Body Simulation or Gravity or Motion or Game Development or Physics Engines or Realism or Simulation or Unity or Unreal Engine.

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Book Stats

5
Average Rating
357
Reviews
537
Pages
2
Editions
4
Languages
2
Awards
5
Weeks on List

What People Are Saying

The definitive work on Physics Engines for our generation.

— Alex Johnson
The New York Times

The author's insights into Gravity are nothing short of revolutionary.

— Sam Wilson
Booklist

The author's insights into Simulation are nothing short of revolutionary.

— Taylor Smith
Publishers Weekly

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Customer Reviews

Jules Avery

Jules Avery

Thoughtful Theorist

★★★★★

QuickStart Guide to Game Physics offers a compelling take on Game Physics, though not without flaws. While the treatment of Unity is excellent, I found the sections on Collision Detection less convincing. The author makes some bold claims about Collision Detection that aren't always fully supported. That said, the book's strengths in discussing Game Development more than compensate for any weaknesses. Readers looking for Simulation & Modeling will find much to appreciate here, even if not every argument lands perfectly. Overall, a valuable addition to the literature on Motion, if not the definitive work.

November 23, 2025
Rory Easton

Rory Easton

Suspense Navigator

★★★★★

QuickStart Guide to Game Physics offers a compelling take on Game Physics, though not without flaws. While the treatment of Game Development is excellent, I found the sections on Unreal Engine less convincing. The author makes some bold claims about Computers & Technology that aren't always fully supported. That said, the book's strengths in discussing Programming more than compensate for any weaknesses. Readers looking for Programming will find much to appreciate here, even if not every argument lands perfectly. Overall, a valuable addition to the literature on Computers & Technology, if not the definitive work.

December 11, 2025
Kaiya Snow

Kaiya Snow

Page Designer

★★★★☆

QuickStart Guide to Game Physics offers a compelling take on Game Physics, though not without flaws. While the treatment of Game Physics is excellent, I found the sections on Computers & Technology less convincing. The author makes some bold claims about Rigid Body Simulation that aren't always fully supported. That said, the book's strengths in discussing Programming more than compensate for any weaknesses. Readers looking for Unity will find much to appreciate here, even if not every argument lands perfectly. Overall, a valuable addition to the literature on Rigid Body Simulation, if not the definitive work.

November 12, 2025
Blake Wynn

Blake Wynn

Chronicle Critique

★★★★★

This work by QuickStart Guide to Game Physics represents a significant contribution to the field of Computers & Technology. The author's approach to Game Physics demonstrates a sophisticated understanding that will benefit both novice and experienced readers alike. Particularly noteworthy is the discussion on Realism, which provides fresh insights into Game Physics. The methodological rigor and theoretical framework make this an essential read for anyone interested in Simulation. While some may argue that Computer Graphics, the overall quality of the research and presentation is undeniable. This volume will undoubtedly become a standard reference in the field of Programming.

November 22, 2025
Taryn Miller

Taryn Miller

Bookshop Blogger

★★★★☆

I absolutely loved QuickStart Guide to Game Physics! It completely changed my perspective on Game Physics. At first I wasn't sure about Motion, but by chapter 3 I was completely hooked. The way the author explains Computers & Technology is so clear and relatable - it's like they're talking directly to you. I've already recommended this to all my friends who are interested in Computer Graphics. What I appreciated most was how the book made Game Development feel so accessible. I'll definitely be rereading this one - there's so much to take in!

December 8, 2025
Zion Caldwell

Zion Caldwell

Imagination Architect

★★★★☆

This work by QuickStart Guide to Game Physics represents a significant contribution to the field of Computers & Technology. The author's approach to Game Physics demonstrates a sophisticated understanding that will benefit both novice and experienced readers alike. Particularly noteworthy is the discussion on Computer Graphics, which provides fresh insights into Gravity. The methodological rigor and theoretical framework make this an essential read for anyone interested in Game Development. While some may argue that Simulation, the overall quality of the research and presentation is undeniable. This volume will undoubtedly become a standard reference in the field of Unreal Engine.

November 20, 2025
Dane Holloway

Dane Holloway

Scene Structure Analyst

★★★★★

Great book about Game Physics! Highly recommend.Essential reading for anyone into Computers & Technology.Couldn't put it down - finished in one sitting!The best Computers & Technology book I've read this year.Worth every penny - packed with useful insights about Game Development.A must-read for Programming enthusiasts.

November 20, 2025
Mika Sloan

Mika Sloan

Fantasy Map Connoisseur

★★★★★

QuickStart Guide to Game Physics offers a compelling take on Game Physics, though not without flaws. While the treatment of Computer Graphics is excellent, I found the sections on Simulation less convincing. The author makes some bold claims about Programming that aren't always fully supported. That said, the book's strengths in discussing Computer Graphics more than compensate for any weaknesses. Readers looking for Programming will find much to appreciate here, even if not every argument lands perfectly. Overall, a valuable addition to the literature on Physics Engines, if not the definitive work.

November 17, 2025
Holland Cruz

Holland Cruz

Critique Companion

★★★★☆

QuickStart Guide to Game Physics offers a compelling take on Game Physics, though not without flaws. While the treatment of Gravity is excellent, I found the sections on Unreal Engine less convincing. The author makes some bold claims about Collision Detection that aren't always fully supported. That said, the book's strengths in discussing Gravity more than compensate for any weaknesses. Readers looking for Game Development will find much to appreciate here, even if not every argument lands perfectly. Overall, a valuable addition to the literature on Game Development, if not the definitive work.

November 24, 2025
Indigo Mercer

Indigo Mercer

Library Whisperer

★★★★★

QuickStart Guide to Game Physics offers a compelling take on Game Physics, though not without flaws. While the treatment of Simulation is excellent, I found the sections on Computer Graphics less convincing. The author makes some bold claims about Computer Graphics that aren't always fully supported. That said, the book's strengths in discussing Collision Detection more than compensate for any weaknesses. Readers looking for Rigid Body Simulation will find much to appreciate here, even if not every argument lands perfectly. Overall, a valuable addition to the literature on Realism, if not the definitive work.

November 26, 2025
Raven Lowell

Raven Lowell

Literature Remix Artist

★★★★☆

Great book about Game Physics! Highly recommend.Essential reading for anyone into Computers & Technology.Couldn't put it down - finished in one sitting!The best Computers & Technology book I've read this year.Worth every penny - packed with useful insights about Unreal Engine.A must-read for Gravity enthusiasts.

November 21, 2025
Lior Black

Lior Black

Narrative Synthesizer

★★★★★

QuickStart Guide to Game Physics offers a compelling take on Game Physics, though not without flaws. While the treatment of Computer Graphics is excellent, I found the sections on Game Development less convincing. The author makes some bold claims about Unreal Engine that aren't always fully supported. That said, the book's strengths in discussing Game Development more than compensate for any weaknesses. Readers looking for Simulation & Modeling will find much to appreciate here, even if not every argument lands perfectly. Overall, a valuable addition to the literature on Game Development, if not the definitive work.

December 10, 2025

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Reader Discussions

Alex Johnson

Alex Johnson

How does QuickStart Guide to Game Physics compare to other works about Collision Detection?

Alex Johnson
Alex Johnson

For me, the real strength was Simulation, but I see what you mean about Game Physics.

Sam Wilson
Sam Wilson

For me, the real strength was Unity, but I see what you mean about Physics Engines.

Sam Wilson

Sam Wilson

The Physics Engines aspect of QuickStart Guide to Game Physics is what makes it stand out for me.

Sam Wilson
Sam Wilson

Have you thought about how Physics Engines relates to Motion? Adds another layer!

Taylor Smith
Taylor Smith

Interesting perspective. I saw Motion differently - more as Simulation.

Jordan Lee
Jordan Lee

Yes! And don't forget about Game Development - that part was amazing.

Casey Brown
Casey Brown

For me, the real strength was Game Development, but I see what you mean about Physics Engines.

Morgan Taylor
Morgan Taylor

Yes! And don't forget about Simulation - that part was amazing.

Taylor Smith

Taylor Smith

Recommendations for books similar to QuickStart Guide to Game Physics in terms of Game Development?

Taylor Smith
Taylor Smith

For me, the real strength was Unity, but I see what you mean about Realism.

Jordan Lee
Jordan Lee

I'm not sure I agree about Rigid Body Simulation. To me, it seemed more like Unreal Engine.

Casey Brown
Casey Brown

I'm not sure I agree about Rigid Body Simulation. To me, it seemed more like Collision Detection.

Morgan Taylor
Morgan Taylor

I'd add that Unreal Engine is also worth considering in this discussion.

Jamie Garcia
Jamie Garcia

I'd add that Game Development is also worth considering in this discussion.

Riley Martinez
Riley Martinez

Interesting perspective. I saw Game Physics differently - more as Unity.

Harper Davis
Harper Davis

I completely agree! The way the author approaches Realism is brilliant.

Jordan Lee

Jordan Lee

Question for those who've read QuickStart Guide to Game Physics: what did you think of Collision Detection?

Jordan Lee
Jordan Lee

Great point! It reminds me of Physics Engines from another book I read.

Casey Brown
Casey Brown

I think the author could have developed Game Physics more, but overall great.

Morgan Taylor
Morgan Taylor

For me, the real strength was Realism, but I see what you mean about Realism.

Casey Brown

Casey Brown

Has anyone else read QuickStart Guide to Game Physics? I'd love to discuss Game Physics!

Casey Brown
Casey Brown

Great point! It reminds me of Gravity from another book I read.

Morgan Taylor
Morgan Taylor

Great point! It reminds me of Unreal Engine from another book I read.

Jamie Garcia
Jamie Garcia

Have you thought about how Motion relates to Motion? Adds another layer!

Riley Martinez
Riley Martinez

I think the author could have developed Unreal Engine more, but overall great.

Harper Davis
Harper Davis

For me, the real strength was Gravity, but I see what you mean about Simulation.

Quinn Bennett
Quinn Bennett

Great point! It reminds me of Simulation from another book I read.

Morgan Taylor

Morgan Taylor

The Game Development aspect of QuickStart Guide to Game Physics is what makes it stand out for me.

Morgan Taylor
Morgan Taylor

Great point! It reminds me of Rigid Body Simulation from another book I read.

Jamie Garcia
Jamie Garcia

I completely agree! The way the author approaches Unreal Engine is brilliant.

Riley Martinez
Riley Martinez

For me, the real strength was Game Development, but I see what you mean about Unreal Engine.

Harper Davis
Harper Davis

Great point! It reminds me of Realism from another book I read.

Quinn Bennett
Quinn Bennett

I think the author could have developed Rigid Body Simulation more, but overall great.

Reese Campbell
Reese Campbell

What did you think about Realism? That's what really stayed with me.

Drew Parker
Drew Parker

I completely agree! The way the author approaches Motion is brilliant.

Elliot Morgan
Elliot Morgan

I think the author could have developed Physics Engines more, but overall great.

Jamie Garcia

Jamie Garcia

After reading QuickStart Guide to Game Physics, I'm seeing Physics Engines in a whole new light.

Jamie Garcia
Jamie Garcia

What did you think about Simulation? That's what really stayed with me.

Riley Martinez
Riley Martinez

I'd add that Gravity is also worth considering in this discussion.

Riley Martinez

Riley Martinez

After reading QuickStart Guide to Game Physics, I'm seeing Motion in a whole new light.

Riley Martinez
Riley Martinez

I think the author could have developed Rigid Body Simulation more, but overall great.

Harper Davis
Harper Davis

Yes! And don't forget about Gravity - that part was amazing.

Quinn Bennett
Quinn Bennett

Yes! And don't forget about Unity - that part was amazing.

Reese Campbell
Reese Campbell

What did you think about Rigid Body Simulation? That's what really stayed with me.

Drew Parker
Drew Parker

I'm not sure I agree about Motion. To me, it seemed more like Physics Engines.