Heart of a Book

The heart and soul of books feeds our imagination and inspires us.

Shaders Unchained: Writing Powerful Shaders for Every Platform

Shaders Unchained: Writing Powerful Shaders for Every Platform

ISBN: 9798262596102 | Published: August 28, 2025 | Categories: Computers & Technology, Programming, Computer Graphics, Game Development, OpenGL & Vulkan
$139.99

This Computers & Technology book offers Shaders and GLSL and HLSL and WGSL and Metal and Vulkan and DirectX and OpenGL and WebGPU and Graphics Programming and GPU Compute and Shader Art content that will transform your understanding of Shaders. Shaders Unchained: Writing Powerful Shaders for Every Platform has been praised by critics and readers alike for its Shaders, GLSL, HLSL.

The highly acclaimed author brings a fresh perspective to this Computers & Technology work, making it a must-have for anyone interested in Shaders or GLSL or HLSL or WGSL or Metal or Vulkan or DirectX or OpenGL or WebGPU or Graphics Programming or GPU Compute or Shader Art.

Buy Now on Amazon
Bestseller New Release Editor's Pick

Book Stats

4
Average Rating
412
Reviews
510
Pages
2
Editions
3
Languages
0
Awards
8
Weeks on List

What People Are Saying

Essential reading for anyone interested in GLSL.

— Alex Johnson
The New York Times

After reading this, I'll never look at Shader Art the same way again.

— Sam Wilson
Booklist

You'll finish this book with a completely new understanding of Shaders.

— Taylor Smith
Publishers Weekly

Related News

The best noise-canceling headphones for 2025

<p>Noise is hard to escape, whether it’s the hum of traffic, the buzz of a busy office or the neighbor’s lawn mower starting up right when you need to focus. That’s where noise-canceling headpho...

Thu, 11 Dec 2025 10:00:35 +0000

The best things Engadget editors bought in 2025

<p>For many of us at Engadget, a big part of our jobs is testing out new tech on a regular basis. Our desks are cluttered with new smartphones, power banks, gaming accessories and more pretty much all...

Wed, 10 Dec 2025 13:00:00 +0000

Xbox Fallout Pip-Boy Controller Is Now Available To Preorder

<div title="6536863 -- Xbox Wireless Controller – Fallout Pip-Boy" data-embed-type="buylink" data-ref-id="5230" data-template="2" data-size="buylink__large" data-title="6536863 -- Xbox Wireless Cont...

Thu, 11 Dec 2025 04:46:00 -0800

Hideo Kojima's OD: Release Date, Gameplay, And Everything We Know

<p>With work on Death Stranding 2: On the Beach complete, all eyes are on the next game from Kojima Productions, <a href="https://www.gamespot.com/games/od/">OD</a>. Also known as Overdose, OD is one ...

Wed, 10 Dec 2025 22:42:00 -0800

Best PS3 Games To Stream On PlayStation Plus Premium

<p><img src="https://www.gamespot.com/a/uploads/scale_large/1601/16018044/3992606-ps3-header.jpg" /><br /><p>The PlayStation 3 marked another seismic shift for Sony when it was first released, as ...

Wed, 10 Dec 2025 22:30:00 -0800

Customer Reviews

Reese Campbell

Reese Campbell

Poetry Buff

★★★★★

I absolutely loved Shaders Unchained: Writing Powerful Shaders for Every Platform! It completely changed my perspective on Shaders. At first I wasn't sure about GLSL, but by chapter 3 I was completely hooked. The way the author explains Computers & Technology is so clear and relatable - it's like they're talking directly to you. I've already recommended this to all my friends who are interested in Computers & Technology. What I appreciated most was how the book made GLSL feel so accessible. I'll definitely be rereading this one - there's so much to take in!

December 8, 2025
Drew Parker

Drew Parker

Historical Fiction Aficionado

★★★★☆

This work by Shaders Unchained: Writing Powerful Shaders for Every Platform represents a significant contribution to the field of Computers & Technology. The author's approach to Shaders demonstrates a sophisticated understanding that will benefit both novice and experienced readers alike. Particularly noteworthy is the discussion on WebGPU, which provides fresh insights into GPU Compute. The methodological rigor and theoretical framework make this an essential read for anyone interested in Metal. While some may argue that Programming, the overall quality of the research and presentation is undeniable. This volume will undoubtedly become a standard reference in the field of HLSL.

November 29, 2025
Elliot Morgan

Elliot Morgan

Sci-Fi Scholar

★★★★☆

Great book about Shaders! Highly recommend.Essential reading for anyone into Computers & Technology.Couldn't put it down - finished in one sitting!The best Computers & Technology book I've read this year.Worth every penny - packed with useful insights about Game Development.A must-read for Computers & Technology enthusiasts.

December 8, 2025
Avery Stone

Avery Stone

Fantasy Curator

★★★★★

Great book about Shaders! Highly recommend.Essential reading for anyone into Computers & Technology.Couldn't put it down - finished in one sitting!The best Computers & Technology book I've read this year.Worth every penny - packed with useful insights about DirectX.A must-read for OpenGL & Vulkan enthusiasts.

December 10, 2025
Skyler Brooks

Skyler Brooks

Memoir Reviewer

★★★★★

Shaders Unchained: Writing Powerful Shaders for Every Platform offers a compelling take on Shaders, though not without flaws. While the treatment of Programming is excellent, I found the sections on Programming less convincing. The author makes some bold claims about Computer Graphics that aren't always fully supported. That said, the book's strengths in discussing Computer Graphics more than compensate for any weaknesses. Readers looking for Computer Graphics will find much to appreciate here, even if not every argument lands perfectly. Overall, a valuable addition to the literature on WGSL, if not the definitive work.

November 25, 2025
Phoenix Grant

Phoenix Grant

YA Lit Expert

★★★★☆

This work by Shaders Unchained: Writing Powerful Shaders for Every Platform represents a significant contribution to the field of Computers & Technology. The author's approach to Shaders demonstrates a sophisticated understanding that will benefit both novice and experienced readers alike. Particularly noteworthy is the discussion on Graphics Programming, which provides fresh insights into OpenGL. The methodological rigor and theoretical framework make this an essential read for anyone interested in Computers & Technology. While some may argue that Programming, the overall quality of the research and presentation is undeniable. This volume will undoubtedly become a standard reference in the field of Metal.

November 30, 2025
Charlie Reed

Charlie Reed

Graphic Novel Fan

★★★★★

This work by Shaders Unchained: Writing Powerful Shaders for Every Platform represents a significant contribution to the field of Computers & Technology. The author's approach to Shaders demonstrates a sophisticated understanding that will benefit both novice and experienced readers alike. Particularly noteworthy is the discussion on OpenGL, which provides fresh insights into OpenGL & Vulkan. The methodological rigor and theoretical framework make this an essential read for anyone interested in OpenGL & Vulkan. While some may argue that WGSL, the overall quality of the research and presentation is undeniable. This volume will undoubtedly become a standard reference in the field of WGSL.

December 10, 2025
Dylan Cooper

Dylan Cooper

Non-Fiction Ninja

★★★★☆

Shaders Unchained: Writing Powerful Shaders for Every Platform offers a compelling take on Shaders, though not without flaws. While the treatment of GPU Compute is excellent, I found the sections on Computer Graphics less convincing. The author makes some bold claims about WebGPU that aren't always fully supported. That said, the book's strengths in discussing OpenGL & Vulkan more than compensate for any weaknesses. Readers looking for Programming will find much to appreciate here, even if not every argument lands perfectly. Overall, a valuable addition to the literature on Shaders, if not the definitive work.

November 14, 2025
Kendall Price

Kendall Price

Page-Turner Junkie

★★★★★

I absolutely loved Shaders Unchained: Writing Powerful Shaders for Every Platform! It completely changed my perspective on Shaders. At first I wasn't sure about WebGPU, but by chapter 3 I was completely hooked. The way the author explains GPU Compute is so clear and relatable - it's like they're talking directly to you. I've already recommended this to all my friends who are interested in WebGPU. What I appreciated most was how the book made OpenGL feel so accessible. I'll definitely be rereading this one - there's so much to take in!

November 11, 2025
Blair Hayes

Blair Hayes

Reading Advocate

★★★★★

Great book about Shaders! Highly recommend.Essential reading for anyone into Computers & Technology.Couldn't put it down - finished in one sitting!The best Computers & Technology book I've read this year.Worth every penny - packed with useful insights about Programming.A must-read for Programming enthusiasts.

November 20, 2025
Rowan Simmons

Rowan Simmons

Publishing Insider

★★★★☆

Great book about Shaders! Highly recommend.Essential reading for anyone into Computers & Technology.Couldn't put it down - finished in one sitting!The best Computers & Technology book I've read this year.Worth every penny - packed with useful insights about Game Development.A must-read for Computers & Technology enthusiasts.

November 22, 2025
Peyton Ellis

Peyton Ellis

Romance Genre Enthusiast

★★★★★

I absolutely loved Shaders Unchained: Writing Powerful Shaders for Every Platform! It completely changed my perspective on Shaders. At first I wasn't sure about WGSL, but by chapter 3 I was completely hooked. The way the author explains OpenGL is so clear and relatable - it's like they're talking directly to you. I've already recommended this to all my friends who are interested in WebGPU. What I appreciated most was how the book made OpenGL & Vulkan feel so accessible. I'll definitely be rereading this one - there's so much to take in!

December 5, 2025

You May Also Like

Reader Discussions

Alex Johnson

Alex Johnson

After reading Shaders Unchained: Writing Powerful Shaders for Every Platform, I'm seeing GPU Compute in a whole new light.

Alex Johnson
Alex Johnson

I'm not sure I agree about Graphics Programming. To me, it seemed more like Graphics Programming.

Sam Wilson
Sam Wilson

For me, the real strength was Shaders, but I see what you mean about Vulkan.

Sam Wilson

Sam Wilson

Has anyone else read Shaders Unchained: Writing Powerful Shaders for Every Platform? I'd love to discuss GLSL!

Sam Wilson
Sam Wilson

For me, the real strength was WGSL, but I see what you mean about WGSL.

Taylor Smith
Taylor Smith

What did you think about DirectX? That's what really stayed with me.

Jordan Lee
Jordan Lee

What did you think about WebGPU? That's what really stayed with me.

Casey Brown
Casey Brown

I'd add that Shaders is also worth considering in this discussion.

Morgan Taylor
Morgan Taylor

Great point! It reminds me of Metal from another book I read.

Jamie Garcia
Jamie Garcia

I think the author could have developed Vulkan more, but overall great.

Riley Martinez
Riley Martinez

Great point! It reminds me of Vulkan from another book I read.

Harper Davis
Harper Davis

Interesting perspective. I saw Metal differently - more as OpenGL.

Taylor Smith

Taylor Smith

Just finished Shaders Unchained: Writing Powerful Shaders for Every Platform - wow! The part about Shaders really got me thinking.

Taylor Smith
Taylor Smith

Have you thought about how Shader Art relates to OpenGL? Adds another layer!

Jordan Lee
Jordan Lee

Have you thought about how WGSL relates to GPU Compute? Adds another layer!

Casey Brown
Casey Brown

I'd add that Shaders is also worth considering in this discussion.

Morgan Taylor
Morgan Taylor

I completely agree! The way the author approaches GPU Compute is brilliant.

Jamie Garcia
Jamie Garcia

What did you think about OpenGL? That's what really stayed with me.

Riley Martinez
Riley Martinez

What did you think about DirectX? That's what really stayed with me.

Jordan Lee

Jordan Lee

I'm halfway through Shaders Unchained: Writing Powerful Shaders for Every Platform and Metal is blowing my mind!

Jordan Lee
Jordan Lee

Yes! And don't forget about Vulkan - that part was amazing.

Casey Brown
Casey Brown

For me, the real strength was Vulkan, but I see what you mean about WebGPU.

Casey Brown

Casey Brown

Book club discussion: Shaders Unchained: Writing Powerful Shaders for Every Platform - chapter 10 thoughts?

Casey Brown
Casey Brown

I'd add that Shaders is also worth considering in this discussion.

Morgan Taylor
Morgan Taylor

Have you thought about how GLSL relates to GPU Compute? Adds another layer!

Jamie Garcia
Jamie Garcia

I think the author could have developed Shader Art more, but overall great.

Riley Martinez
Riley Martinez

Interesting perspective. I saw HLSL differently - more as OpenGL.

Harper Davis
Harper Davis

I completely agree! The way the author approaches GLSL is brilliant.

Morgan Taylor

Morgan Taylor

Recommendations for books similar to Shaders Unchained: Writing Powerful Shaders for Every Platform in terms of WGSL?

Morgan Taylor
Morgan Taylor

Great point! It reminds me of DirectX from another book I read.

Jamie Garcia
Jamie Garcia

What did you think about DirectX? That's what really stayed with me.

Riley Martinez
Riley Martinez

What did you think about GPU Compute? That's what really stayed with me.

Jamie Garcia

Jamie Garcia

Question for those who've read Shaders Unchained: Writing Powerful Shaders for Every Platform: what did you think of GPU Compute?

Jamie Garcia
Jamie Garcia

I'm not sure I agree about GLSL. To me, it seemed more like Metal.

Riley Martinez
Riley Martinez

Yes! And don't forget about Graphics Programming - that part was amazing.

Harper Davis
Harper Davis

What did you think about GLSL? That's what really stayed with me.

Quinn Bennett
Quinn Bennett

I completely agree! The way the author approaches GPU Compute is brilliant.

Reese Campbell
Reese Campbell

For me, the real strength was HLSL, but I see what you mean about WebGPU.

Drew Parker
Drew Parker

What did you think about WGSL? That's what really stayed with me.

Riley Martinez

Riley Martinez

Has anyone else read Shaders Unchained: Writing Powerful Shaders for Every Platform? I'd love to discuss Shaders!

Riley Martinez
Riley Martinez

I'm not sure I agree about WGSL. To me, it seemed more like Shader Art.

Harper Davis
Harper Davis

Yes! And don't forget about Shader Art - that part was amazing.