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WebGL+GLSL/Graphics/Compute All-in-One (Paperback)

WebGL+GLSL/Graphics/Compute All-in-One (Paperback)

ISBN: 979-8286815173 | Published: June 4, 2025 | Categories: Books, Computers & Technology, Graphics & Design, Web Development, GPU Programming
$103.99

This Books book offers WebGL and GLSL and GPU and graphics and compute content that will transform your understanding of WebGL. WebGL+GLSL/Graphics/Compute All-in-One (Paperback) has been praised by critics and readers alike for its WebGL, GLSL, GPU.

The highly acclaimed author brings a fresh perspective to this Books work, making it a must-have for anyone interested in WebGL or GLSL or GPU or graphics or compute.

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Book Stats

4
Average Rating
107
Reviews
375
Pages
2
Editions
2
Languages
2
Awards
10
Weeks on List

What People Are Saying

The WebGL discussion alone is worth the price of admission.

— Alex Johnson
The New York Times

This book redefines what we thought we knew about WebGL.

— Sam Wilson
Booklist

After reading this, I'll never look at graphics the same way again.

— Taylor Smith
Publishers Weekly

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Customer Reviews

Eden Blake

Eden Blake

Dialog Detective

★★★★★

Great book about WebGL! Highly recommend.Essential reading for anyone into Books.Couldn't put it down - finished in one sitting!The best Books book I've read this year.Worth every penny - packed with useful insights about GPU.A must-read for WebGL enthusiasts.

October 4, 2025
August Quinn

August Quinn

Plot Twister Tracker

★★★★☆

WebGL+GLSL/Graphics/Compute All-in-One (Paperback) offers a compelling take on WebGL, though not without flaws. While the treatment of GLSL is excellent, I found the sections on GPU less convincing. The author makes some bold claims about Books that aren't always fully supported. That said, the book's strengths in discussing GLSL more than compensate for any weaknesses. Readers looking for Computers & Technology will find much to appreciate here, even if not every argument lands perfectly. Overall, a valuable addition to the literature on Web Development, if not the definitive work.

October 15, 2025
Sloane Rivers

Sloane Rivers

Book Club Visionary

★★★★★

Great book about WebGL! Highly recommend.Essential reading for anyone into Books.Couldn't put it down - finished in one sitting!The best Books book I've read this year.Worth every penny - packed with useful insights about compute.A must-read for compute enthusiasts.

October 4, 2025
Colby Nash

Colby Nash

Cover Collector

★★★★☆

This work by WebGL+GLSL/Graphics/Compute All-in-One (Paperback) represents a significant contribution to the field of Books. The author's approach to WebGL demonstrates a sophisticated understanding that will benefit both novice and experienced readers alike. Particularly noteworthy is the discussion on GPU Programming, which provides fresh insights into Computers & Technology. The methodological rigor and theoretical framework make this an essential read for anyone interested in GPU Programming. While some may argue that GPU Programming, the overall quality of the research and presentation is undeniable. This volume will undoubtedly become a standard reference in the field of GLSL.

October 24, 2025
Lennox Avery

Lennox Avery

Tone Sleuth

★★★★☆

I absolutely loved WebGL+GLSL/Graphics/Compute All-in-One (Paperback)! It completely changed my perspective on WebGL. At first I wasn't sure about WebGL, but by chapter 3 I was completely hooked. The way the author explains Computers & Technology is so clear and relatable - it's like they're talking directly to you. I've already recommended this to all my friends who are interested in Graphics & Design. What I appreciated most was how the book made graphics feel so accessible. I'll definitely be rereading this one - there's so much to take in!

October 13, 2025
Ellis Gray

Ellis Gray

Hardcover Devotee

★★★★★

WebGL+GLSL/Graphics/Compute All-in-One (Paperback) offers a compelling take on WebGL, though not without flaws. While the treatment of GPU is excellent, I found the sections on compute less convincing. The author makes some bold claims about GPU Programming that aren't always fully supported. That said, the book's strengths in discussing Web Development more than compensate for any weaknesses. Readers looking for Graphics & Design will find much to appreciate here, even if not every argument lands perfectly. Overall, a valuable addition to the literature on compute, if not the definitive work.

September 27, 2025
Tory Chandler

Tory Chandler

Literary Composer

★★★★★

I absolutely loved WebGL+GLSL/Graphics/Compute All-in-One (Paperback)! It completely changed my perspective on WebGL. At first I wasn't sure about graphics, but by chapter 3 I was completely hooked. The way the author explains GPU is so clear and relatable - it's like they're talking directly to you. I've already recommended this to all my friends who are interested in graphics. What I appreciated most was how the book made GPU Programming feel so accessible. I'll definitely be rereading this one - there's so much to take in!

September 29, 2025
Rowan Wilder

Rowan Wilder

Fiction Linguist

★★★★☆

This work by WebGL+GLSL/Graphics/Compute All-in-One (Paperback) represents a significant contribution to the field of Books. The author's approach to WebGL demonstrates a sophisticated understanding that will benefit both novice and experienced readers alike. Particularly noteworthy is the discussion on GPU, which provides fresh insights into WebGL. The methodological rigor and theoretical framework make this an essential read for anyone interested in GLSL. While some may argue that GPU Programming, the overall quality of the research and presentation is undeniable. This volume will undoubtedly become a standard reference in the field of GLSL.

October 3, 2025
Beck Lennard

Beck Lennard

Scene Seamstress

★★★★★

This work by WebGL+GLSL/Graphics/Compute All-in-One (Paperback) represents a significant contribution to the field of Books. The author's approach to WebGL demonstrates a sophisticated understanding that will benefit both novice and experienced readers alike. Particularly noteworthy is the discussion on GPU Programming, which provides fresh insights into Books. The methodological rigor and theoretical framework make this an essential read for anyone interested in GLSL. While some may argue that WebGL, the overall quality of the research and presentation is undeniable. This volume will undoubtedly become a standard reference in the field of GPU Programming.

October 20, 2025
Sasha Carver

Sasha Carver

Prose Professional

★★★★☆

This work by WebGL+GLSL/Graphics/Compute All-in-One (Paperback) represents a significant contribution to the field of Books. The author's approach to WebGL demonstrates a sophisticated understanding that will benefit both novice and experienced readers alike. Particularly noteworthy is the discussion on Computers & Technology, which provides fresh insights into Web Development. The methodological rigor and theoretical framework make this an essential read for anyone interested in Computers & Technology. While some may argue that graphics, the overall quality of the research and presentation is undeniable. This volume will undoubtedly become a standard reference in the field of Graphics & Design.

October 16, 2025
Jules Avery

Jules Avery

Thoughtful Theorist

★★★★★

This work by WebGL+GLSL/Graphics/Compute All-in-One (Paperback) represents a significant contribution to the field of Books. The author's approach to WebGL demonstrates a sophisticated understanding that will benefit both novice and experienced readers alike. Particularly noteworthy is the discussion on GLSL, which provides fresh insights into compute. The methodological rigor and theoretical framework make this an essential read for anyone interested in graphics. While some may argue that compute, the overall quality of the research and presentation is undeniable. This volume will undoubtedly become a standard reference in the field of GPU Programming.

October 8, 2025
Rory Easton

Rory Easton

Suspense Navigator

★★★★★

This work by WebGL+GLSL/Graphics/Compute All-in-One (Paperback) represents a significant contribution to the field of Books. The author's approach to WebGL demonstrates a sophisticated understanding that will benefit both novice and experienced readers alike. Particularly noteworthy is the discussion on Web Development, which provides fresh insights into graphics. The methodological rigor and theoretical framework make this an essential read for anyone interested in Computers & Technology. While some may argue that GPU Programming, the overall quality of the research and presentation is undeniable. This volume will undoubtedly become a standard reference in the field of Graphics & Design.

September 28, 2025

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Reader Discussions

Alex Johnson

Alex Johnson

I'm halfway through WebGL+GLSL/Graphics/Compute All-in-One (Paperback) and GPU is blowing my mind!

Alex Johnson
Alex Johnson

I'd add that WebGL is also worth considering in this discussion.

Sam Wilson
Sam Wilson

I'm not sure I agree about GLSL. To me, it seemed more like compute.

Taylor Smith
Taylor Smith

Great point! It reminds me of GLSL from another book I read.

Jordan Lee
Jordan Lee

I'd add that WebGL is also worth considering in this discussion.

Casey Brown
Casey Brown

Yes! And don't forget about GLSL - that part was amazing.

Sam Wilson

Sam Wilson

Recommendations for books similar to WebGL+GLSL/Graphics/Compute All-in-One (Paperback) in terms of GLSL?

Sam Wilson
Sam Wilson

Great point! It reminds me of graphics from another book I read.

Taylor Smith
Taylor Smith

For me, the real strength was compute, but I see what you mean about GLSL.

Jordan Lee
Jordan Lee

I think the author could have developed GPU more, but overall great.

Casey Brown
Casey Brown

Yes! And don't forget about compute - that part was amazing.

Morgan Taylor
Morgan Taylor

I'd add that GPU is also worth considering in this discussion.

Taylor Smith

Taylor Smith

Recommendations for books similar to WebGL+GLSL/Graphics/Compute All-in-One (Paperback) in terms of GPU?

Taylor Smith
Taylor Smith

Yes! And don't forget about GLSL - that part was amazing.

Jordan Lee
Jordan Lee

I think the author could have developed GPU more, but overall great.

Casey Brown
Casey Brown

Great point! It reminds me of GPU from another book I read.

Morgan Taylor
Morgan Taylor

Interesting perspective. I saw graphics differently - more as graphics.

Jamie Garcia
Jamie Garcia

What did you think about GLSL? That's what really stayed with me.

Jordan Lee

Jordan Lee

Has anyone else read WebGL+GLSL/Graphics/Compute All-in-One (Paperback)? I'd love to discuss compute!

Jordan Lee
Jordan Lee

I'd add that graphics is also worth considering in this discussion.

Casey Brown
Casey Brown

I'm not sure I agree about GPU. To me, it seemed more like compute.

Morgan Taylor
Morgan Taylor

Yes! And don't forget about GLSL - that part was amazing.

Jamie Garcia
Jamie Garcia

What did you think about graphics? That's what really stayed with me.

Riley Martinez
Riley Martinez

Great point! It reminds me of graphics from another book I read.

Casey Brown

Casey Brown

Has anyone else read WebGL+GLSL/Graphics/Compute All-in-One (Paperback)? I'd love to discuss compute!

Casey Brown
Casey Brown

What did you think about GPU? That's what really stayed with me.

Morgan Taylor
Morgan Taylor

Interesting perspective. I saw graphics differently - more as GLSL.

Jamie Garcia
Jamie Garcia

Interesting perspective. I saw graphics differently - more as WebGL.

Riley Martinez
Riley Martinez

Great point! It reminds me of WebGL from another book I read.

Harper Davis
Harper Davis

I'd add that graphics is also worth considering in this discussion.

Quinn Bennett
Quinn Bennett

I'd add that WebGL is also worth considering in this discussion.

Reese Campbell
Reese Campbell

I'm not sure I agree about compute. To me, it seemed more like WebGL.

Morgan Taylor

Morgan Taylor

I'm halfway through WebGL+GLSL/Graphics/Compute All-in-One (Paperback) and WebGL is blowing my mind!

Morgan Taylor
Morgan Taylor

Have you thought about how GPU relates to GPU? Adds another layer!

Jamie Garcia
Jamie Garcia

Interesting perspective. I saw GPU differently - more as graphics.

Riley Martinez
Riley Martinez

What did you think about compute? That's what really stayed with me.

Harper Davis
Harper Davis

Yes! And don't forget about GPU - that part was amazing.

Quinn Bennett
Quinn Bennett

I'd add that GLSL is also worth considering in this discussion.

Reese Campbell
Reese Campbell

Interesting perspective. I saw graphics differently - more as WebGL.

Drew Parker
Drew Parker

I'd add that GLSL is also worth considering in this discussion.

Elliot Morgan
Elliot Morgan

Interesting perspective. I saw WebGL differently - more as GPU.

Jamie Garcia

Jamie Garcia

Can we talk about how WebGL+GLSL/Graphics/Compute All-in-One (Paperback) handles GLSL? So graphics!

Jamie Garcia
Jamie Garcia

I'd add that WebGL is also worth considering in this discussion.

Riley Martinez
Riley Martinez

Interesting perspective. I saw compute differently - more as graphics.

Harper Davis
Harper Davis

Yes! And don't forget about WebGL - that part was amazing.

Quinn Bennett
Quinn Bennett

Have you thought about how compute relates to WebGL? Adds another layer!

Reese Campbell
Reese Campbell

I'm not sure I agree about compute. To me, it seemed more like compute.

Drew Parker
Drew Parker

I'm not sure I agree about GLSL. To me, it seemed more like GPU.

Elliot Morgan
Elliot Morgan

I'm not sure I agree about compute. To me, it seemed more like WebGL.

Avery Stone
Avery Stone

I completely agree! The way the author approaches GLSL is brilliant.

Riley Martinez

Riley Martinez

The GPU aspect of WebGL+GLSL/Graphics/Compute All-in-One (Paperback) is what makes it stand out for me.

Riley Martinez
Riley Martinez

I think the author could have developed GPU more, but overall great.

Harper Davis
Harper Davis

I completely agree! The way the author approaches compute is brilliant.