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Ray-Tracing with Vulkan - Owners' Workshop Manual - Programming (Beginners Onwards): Everything You Need To Get Started With Vulkan Ray-Tracing
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Ray-Tracing with Vulkan - Owners' Workshop Manual - Programming (Beginners Onwards): Everything You Need To Get Started With Vulkan Ray-Tracing

ISBN: 979-8346009634 | Published: November 9, 2024 | Categories: Books, Computers & Technology, Programming, Graphics & Multimedia, OpenGL
$160.99

This Books book offers programming and graphics and compute and shader and ray-tracing and ai and vulkan content that will transform your understanding of programming. Ray-Tracing with Vulkan - Owners' Workshop Manual - Programming (Beginners Onwards): Everything You Need To Get Started With Vulkan Ray-Tracing has been praised by critics and readers alike for its programming, graphics, compute.

The highly acclaimed author brings years of experience to this Books work, making it a must-have for anyone interested in programming or graphics or compute or shader or ray-tracing or ai or vulkan.

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Book Stats

4
Average Rating
385
Reviews
448
Pages
2
Editions
5
Languages
2
Awards
14
Weeks on List

What People Are Saying

The author's insights into graphics are nothing short of revolutionary.

— Alex Johnson
The New York Times

After reading this, I'll never look at vulkan the same way again.

— Sam Wilson
Booklist

Essential reading for anyone interested in compute.

— Taylor Smith
Publishers Weekly

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Customer Reviews

Arden Blake

Arden Blake

Dialogue Aesthete

★★★★★

This work by Ray-Tracing with Vulkan - Owners' Workshop Manual - Programming (Beginners Onwards): Everything You Need To Get Started With Vulkan Ray-Tracing represents a significant contribution to the field of Books. The author's approach to programming demonstrates a sophisticated understanding that will benefit both novice and experienced readers alike. Particularly noteworthy is the discussion on graphics, which provides fresh insights into vulkan. The methodological rigor and theoretical framework make this an essential read for anyone interested in Graphics & Multimedia. While some may argue that ai, the overall quality of the research and presentation is undeniable. This volume will undoubtedly become a standard reference in the field of compute.

January 18, 2026
Devon Young

Devon Young

Literature Vlogger

★★★★☆

Ray-Tracing with Vulkan - Owners' Workshop Manual - Programming (Beginners Onwards): Everything You Need To Get Started With Vulkan Ray-Tracing offers a compelling take on programming, though not without flaws. While the treatment of ray-tracing is excellent, I found the sections on programming less convincing. The author makes some bold claims about Books that aren't always fully supported. That said, the book's strengths in discussing Books more than compensate for any weaknesses. Readers looking for compute will find much to appreciate here, even if not every argument lands perfectly. Overall, a valuable addition to the literature on Books, if not the definitive work.

January 12, 2026
Sawyer Greene

Sawyer Greene

Genre Blender

★★★★★

Great book about programming! Highly recommend.Essential reading for anyone into Books.Couldn't put it down - finished in one sitting!The best Books book I've read this year.Worth every penny - packed with useful insights about compute.A must-read for shader enthusiasts.

January 23, 2026
Reagan Marsh

Reagan Marsh

Mystery Solver

★★★★★

This work by Ray-Tracing with Vulkan - Owners' Workshop Manual - Programming (Beginners Onwards): Everything You Need To Get Started With Vulkan Ray-Tracing represents a significant contribution to the field of Books. The author's approach to programming demonstrates a sophisticated understanding that will benefit both novice and experienced readers alike. Particularly noteworthy is the discussion on vulkan, which provides fresh insights into Computers & Technology. The methodological rigor and theoretical framework make this an essential read for anyone interested in ai. While some may argue that Computers & Technology, the overall quality of the research and presentation is undeniable. This volume will undoubtedly become a standard reference in the field of Graphics & Multimedia.

January 18, 2026
Micah Knight

Micah Knight

Booktok Influencer

★★★★☆

I absolutely loved Ray-Tracing with Vulkan - Owners' Workshop Manual - Programming (Beginners Onwards): Everything You Need To Get Started With Vulkan Ray-Tracing! It completely changed my perspective on programming. At first I wasn't sure about graphics, but by chapter 3 I was completely hooked. The way the author explains OpenGL is so clear and relatable - it's like they're talking directly to you. I've already recommended this to all my friends who are interested in ray-tracing. What I appreciated most was how the book made Computers & Technology feel so accessible. I'll definitely be rereading this one - there's so much to take in!

January 26, 2026
Cameron Wells

Cameron Wells

Storyline Architect

★★★★★

Ray-Tracing with Vulkan - Owners' Workshop Manual - Programming (Beginners Onwards): Everything You Need To Get Started With Vulkan Ray-Tracing offers a compelling take on programming, though not without flaws. While the treatment of ray-tracing is excellent, I found the sections on vulkan less convincing. The author makes some bold claims about Graphics & Multimedia that aren't always fully supported. That said, the book's strengths in discussing graphics more than compensate for any weaknesses. Readers looking for shader will find much to appreciate here, even if not every argument lands perfectly. Overall, a valuable addition to the literature on shader, if not the definitive work.

January 4, 2026
Finley Cross

Finley Cross

Paperback Philosopher

★★★★☆

This work by Ray-Tracing with Vulkan - Owners' Workshop Manual - Programming (Beginners Onwards): Everything You Need To Get Started With Vulkan Ray-Tracing represents a significant contribution to the field of Books. The author's approach to programming demonstrates a sophisticated understanding that will benefit both novice and experienced readers alike. Particularly noteworthy is the discussion on vulkan, which provides fresh insights into graphics. The methodological rigor and theoretical framework make this an essential read for anyone interested in compute. While some may argue that OpenGL, the overall quality of the research and presentation is undeniable. This volume will undoubtedly become a standard reference in the field of OpenGL.

January 5, 2026
Remy Jordan

Remy Jordan

Cover Art Enthusiast

★★★★☆

I absolutely loved Ray-Tracing with Vulkan - Owners' Workshop Manual - Programming (Beginners Onwards): Everything You Need To Get Started With Vulkan Ray-Tracing! It completely changed my perspective on programming. At first I wasn't sure about Programming, but by chapter 3 I was completely hooked. The way the author explains Graphics & Multimedia is so clear and relatable - it's like they're talking directly to you. I've already recommended this to all my friends who are interested in ray-tracing. What I appreciated most was how the book made Graphics & Multimedia feel so accessible. I'll definitely be rereading this one - there's so much to take in!

December 29, 2025
Justice Palmer

Justice Palmer

Chapter Whisperer

★★★★★

Great book about programming! Highly recommend.Essential reading for anyone into Books.Couldn't put it down - finished in one sitting!The best Books book I've read this year.Worth every penny - packed with useful insights about Programming.A must-read for programming enthusiasts.

January 27, 2026
Kai Barrett

Kai Barrett

Literary Scout

★★★★★

Great book about programming! Highly recommend.Essential reading for anyone into Books.Couldn't put it down - finished in one sitting!The best Books book I've read this year.Worth every penny - packed with useful insights about Computers & Technology.A must-read for ray-tracing enthusiasts.

January 1, 2026
Monroe Steele

Monroe Steele

Novel Digest Contributor

★★★★☆

Great book about programming! Highly recommend.Essential reading for anyone into Books.Couldn't put it down - finished in one sitting!The best Books book I've read this year.Worth every penny - packed with useful insights about OpenGL.A must-read for Graphics & Multimedia enthusiasts.

January 18, 2026
Hunter Lane

Hunter Lane

Reading Retreat Host

★★★★★

Ray-Tracing with Vulkan - Owners' Workshop Manual - Programming (Beginners Onwards): Everything You Need To Get Started With Vulkan Ray-Tracing offers a compelling take on programming, though not without flaws. While the treatment of Computers & Technology is excellent, I found the sections on compute less convincing. The author makes some bold claims about Books that aren't always fully supported. That said, the book's strengths in discussing OpenGL more than compensate for any weaknesses. Readers looking for Books will find much to appreciate here, even if not every argument lands perfectly. Overall, a valuable addition to the literature on ai, if not the definitive work.

January 8, 2026

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Reader Discussions

Alex Johnson

Alex Johnson

Can we talk about how Ray-Tracing with Vulkan - Owners' Workshop Manual - Programming (Beginners Onwards): Everything You Need To Get Started With Vulkan Ray-Tracing handles shader? So ray-tracing!

Alex Johnson
Alex Johnson

Great point! It reminds me of ray-tracing from another book I read.

Sam Wilson
Sam Wilson

For me, the real strength was shader, but I see what you mean about programming.

Taylor Smith
Taylor Smith

What did you think about ai? That's what really stayed with me.

Jordan Lee
Jordan Lee

I'd add that ray-tracing is also worth considering in this discussion.

Casey Brown
Casey Brown

I think the author could have developed ai more, but overall great.

Morgan Taylor
Morgan Taylor

I'd add that programming is also worth considering in this discussion.

Jamie Garcia
Jamie Garcia

What did you think about vulkan? That's what really stayed with me.

Sam Wilson

Sam Wilson

I'm halfway through Ray-Tracing with Vulkan - Owners' Workshop Manual - Programming (Beginners Onwards): Everything You Need To Get Started With Vulkan Ray-Tracing and vulkan is blowing my mind!

Sam Wilson
Sam Wilson

Have you thought about how shader relates to compute? Adds another layer!

Taylor Smith
Taylor Smith

Interesting perspective. I saw ai differently - more as programming.

Jordan Lee
Jordan Lee

Great point! It reminds me of programming from another book I read.

Casey Brown
Casey Brown

I'd add that vulkan is also worth considering in this discussion.

Morgan Taylor
Morgan Taylor

Interesting perspective. I saw ray-tracing differently - more as compute.

Jamie Garcia
Jamie Garcia

Great point! It reminds me of programming from another book I read.

Riley Martinez
Riley Martinez

Great point! It reminds me of programming from another book I read.

Taylor Smith

Taylor Smith

Just finished Ray-Tracing with Vulkan - Owners' Workshop Manual - Programming (Beginners Onwards): Everything You Need To Get Started With Vulkan Ray-Tracing - wow! The part about compute really got me thinking.

Taylor Smith
Taylor Smith

For me, the real strength was vulkan, but I see what you mean about shader.

Jordan Lee
Jordan Lee

I think the author could have developed vulkan more, but overall great.

Casey Brown
Casey Brown

I think the author could have developed shader more, but overall great.

Jordan Lee

Jordan Lee

Can we talk about how Ray-Tracing with Vulkan - Owners' Workshop Manual - Programming (Beginners Onwards): Everything You Need To Get Started With Vulkan Ray-Tracing handles graphics? So shader!

Jordan Lee
Jordan Lee

Great point! It reminds me of compute from another book I read.

Casey Brown
Casey Brown

Interesting perspective. I saw ray-tracing differently - more as vulkan.

Morgan Taylor
Morgan Taylor

What did you think about ray-tracing? That's what really stayed with me.

Jamie Garcia
Jamie Garcia

Great point! It reminds me of shader from another book I read.

Casey Brown

Casey Brown

Can we talk about how Ray-Tracing with Vulkan - Owners' Workshop Manual - Programming (Beginners Onwards): Everything You Need To Get Started With Vulkan Ray-Tracing handles programming? So compute!

Casey Brown
Casey Brown

Yes! And don't forget about graphics - that part was amazing.

Morgan Taylor
Morgan Taylor

Interesting perspective. I saw vulkan differently - more as vulkan.

Jamie Garcia
Jamie Garcia

Yes! And don't forget about vulkan - that part was amazing.

Riley Martinez
Riley Martinez

I think the author could have developed shader more, but overall great.

Harper Davis
Harper Davis

Great point! It reminds me of graphics from another book I read.

Morgan Taylor

Morgan Taylor

Can we talk about how Ray-Tracing with Vulkan - Owners' Workshop Manual - Programming (Beginners Onwards): Everything You Need To Get Started With Vulkan Ray-Tracing handles graphics? So graphics!

Morgan Taylor
Morgan Taylor

I completely agree! The way the author approaches compute is brilliant.

Jamie Garcia
Jamie Garcia

For me, the real strength was ai, but I see what you mean about shader.

Riley Martinez
Riley Martinez

What did you think about ray-tracing? That's what really stayed with me.

Harper Davis
Harper Davis

Great point! It reminds me of compute from another book I read.

Quinn Bennett
Quinn Bennett

I completely agree! The way the author approaches ai is brilliant.

Jamie Garcia

Jamie Garcia

After reading Ray-Tracing with Vulkan - Owners' Workshop Manual - Programming (Beginners Onwards): Everything You Need To Get Started With Vulkan Ray-Tracing, I'm seeing graphics in a whole new light.

Jamie Garcia
Jamie Garcia

I'm not sure I agree about shader. To me, it seemed more like ai.

Riley Martinez
Riley Martinez

Great point! It reminds me of graphics from another book I read.

Harper Davis
Harper Davis

Have you thought about how shader relates to vulkan? Adds another layer!

Quinn Bennett
Quinn Bennett

Have you thought about how compute relates to compute? Adds another layer!

Reese Campbell
Reese Campbell

I'd add that programming is also worth considering in this discussion.

Drew Parker
Drew Parker

What did you think about programming? That's what really stayed with me.

Elliot Morgan
Elliot Morgan

I think the author could have developed ray-tracing more, but overall great.

Avery Stone
Avery Stone

Interesting perspective. I saw shader differently - more as graphics.

Riley Martinez

Riley Martinez

Just finished Ray-Tracing with Vulkan - Owners' Workshop Manual - Programming (Beginners Onwards): Everything You Need To Get Started With Vulkan Ray-Tracing - wow! The part about shader really got me thinking.

Riley Martinez
Riley Martinez

I completely agree! The way the author approaches vulkan is brilliant.

Harper Davis
Harper Davis

Great point! It reminds me of ai from another book I read.

Quinn Bennett
Quinn Bennett

Interesting perspective. I saw ai differently - more as ray-tracing.

Reese Campbell
Reese Campbell

Have you thought about how ray-tracing relates to graphics? Adds another layer!

Drew Parker
Drew Parker

I think the author could have developed compute more, but overall great.

Elliot Morgan
Elliot Morgan

Interesting perspective. I saw ai differently - more as vulkan.