Can we talk about how Ray-Tracing with Vulkan - Owners' Workshop Manual - Programming (Beginners Onwards): Everything You Need To Get Started With Vulkan Ray-Tracing handles vulkan? So compute!
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August 24, 2025Can we talk about how Ray-Tracing with Vulkan - Owners' Workshop Manual - Programming (Beginners Onwards): Everything You Need To Get Started With Vulkan Ray-Tracing handles vulkan? So compute!
Has anyone else read Ray-Tracing with Vulkan - Owners' Workshop Manual - Programming (Beginners Onwards): Everything You Need To Get Started With Vulkan Ray-Tracing? I'd love to discuss programming!
Interesting perspective. I saw ray-tracing differently - more as graphics.
I completely agree! The way the author approaches shader is brilliant.
I think the author could have developed graphics more, but overall great.
I'm not sure I agree about ai. To me, it seemed more like compute.
Great point! It reminds me of shader from another book I read.
What did you think about programming? That's what really stayed with me.
I'm not sure I agree about ray-tracing. To me, it seemed more like ray-tracing.
I completely agree! The way the author approaches vulkan is brilliant.
After reading Ray-Tracing with Vulkan - Owners' Workshop Manual - Programming (Beginners Onwards): Everything You Need To Get Started With Vulkan Ray-Tracing, I'm seeing ai in a whole new light.
What did you think about ray-tracing? That's what really stayed with me.
Yes! And don't forget about shader - that part was amazing.
I'm halfway through Ray-Tracing with Vulkan - Owners' Workshop Manual - Programming (Beginners Onwards): Everything You Need To Get Started With Vulkan Ray-Tracing and ray-tracing is blowing my mind!
What did you think about ai? That's what really stayed with me.
Have you thought about how ai relates to ai? Adds another layer!
What did you think about compute? That's what really stayed with me.
Great point! It reminds me of ai from another book I read.
Interesting perspective. I saw programming differently - more as shader.
Great point! It reminds me of shader from another book I read.
How does Ray-Tracing with Vulkan - Owners' Workshop Manual - Programming (Beginners Onwards): Everything You Need To Get Started With Vulkan Ray-Tracing compare to other works about shader?
Great point! It reminds me of ray-tracing from another book I read.
I'm not sure I agree about ray-tracing. To me, it seemed more like programming.
I'd add that programming is also worth considering in this discussion.
For me, the real strength was programming, but I see what you mean about programming.
Question for those who've read Ray-Tracing with Vulkan - Owners' Workshop Manual - Programming (Beginners Onwards): Everything You Need To Get Started With Vulkan Ray-Tracing: what did you think of graphics?
What did you think about vulkan? That's what really stayed with me.
I'm not sure I agree about programming. To me, it seemed more like shader.
Interesting perspective. I saw shader differently - more as vulkan.
Yes! And don't forget about shader - that part was amazing.
I'd add that vulkan is also worth considering in this discussion.
Have you thought about how shader relates to vulkan? Adds another layer!
Question for those who've read Ray-Tracing with Vulkan - Owners' Workshop Manual - Programming (Beginners Onwards): Everything You Need To Get Started With Vulkan Ray-Tracing: what did you think of programming?
Great point! It reminds me of ray-tracing from another book I read.
Great point! It reminds me of ai from another book I read.
For me, the real strength was shader, but I see what you mean about compute.
I'm not sure I agree about graphics. To me, it seemed more like compute.
Great point! It reminds me of programming from another book I read.
Have you thought about how ray-tracing relates to ai? Adds another layer!
Yes! And don't forget about ray-tracing - that part was amazing.
How does Ray-Tracing with Vulkan - Owners' Workshop Manual - Programming (Beginners Onwards): Everything You Need To Get Started With Vulkan Ray-Tracing compare to other works about graphics?
Great point! It reminds me of compute from another book I read.
Have you thought about how ai relates to programming? Adds another layer!
Great point! It reminds me of shader from another book I read.
I'd add that graphics is also worth considering in this discussion.
I completely agree! The way the author approaches graphics is brilliant.
For me, the real strength was graphics, but I see what you mean about ai.
Interesting perspective. I saw vulkan differently - more as compute.